using UnityEngine;
using BehaviorDesigner.Runtime;
using BehaviorDesigner.Runtime.Tasks;
using DG.Tweening;
using BehaviorDesigner.Runtime.Tasks.Unity.SharedVariables;


[TaskCategory("MyTools")]
public class GetThisAction : Action
{
    public SharedGameObject resultGameObject;
    public SharedTransform resultTransform;

    public override void OnStart()
    {
        this.resultGameObject = this.gameObject;
        this.resultTransform = this.gameObject.transform;
    }
}